The Green School for Boys

Reach
Beyond Your Grasp

Robert Browning

Design Technology

Assistant Headteacher: Student Development & Operations P.E. Mr P Banks

CURRICULUM VISION

Our intent is that through a variety of creative and practical activities, students will be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They will work across a range of domestic, local and industrial contexts that will encourage creative thinking in everyday life.

 

In particular our students will:

  • develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
  • critique, evaluate and test their own and others' ideas and products.
  • be aware of their physical safety by understanding and adhering to rules on safe working practices
  • be expected to solve design problems by drawing on their understanding of manufacturing processes and the properties of materials. 
  • learn to recognise the potential impact which design decisions can have on both the environment and society.

What is Design and Technology?

Design and Technology is an area of study that focuses on planning, designing and creating products which people use. The core knowledge base we gain provides a foundation to the technical basics of areas such as Manufacturing, Engineering and Architecture. Acquiring additional skills such as CAD (Computer Aided Design) will provide foundations for further study in these areas. Students design and make products that solve real and relevant problems within a variety of contexts. 

Why do we study Design and Technology?

We live in a world of manufactured products, they are all around us. Design and Technology is about understanding how these products are designed and manufactured. By studying Design and Technology, students will be able to build up their creativity, problem solving, planning, and evaluation skills. Since many projects are done via group work, they will also gain communication and teamwork skills. Through evaluation of past and present Design and Technology, students will develop a critical understanding of its impact on daily life and the wider world.

What do we study? 

  • At KS3 students follow a range of termly projects each of which covers a different aspect of Design and Technology, providing a sound foundation of skills and understanding for moving forward. Current projects include a chocolate bar graphic design project, an audio amplifier electronics project and a Google SketchUp CAD project.
  • At KS4 students can choose to study Design and Technology at GCSE level where study is split approximately 50% working on technical subject knowledge and 50% working on the NEA  (non exam assessment). The latter consists of project work and a manufactured student outcome. The qualification is modern and relevant, so students can learn about contemporary technologies, materials and processes, as well as established practices. There is also a greater emphasis on understanding and applying iterative design processes. Students will use their creativity and imagination to design and make prototypes that solve real and relevant problems, considering their own and others’ needs, wants and values.

In the Sixth Form students can choose to study an A level course in Product Design where they will investigate historical, socio-cultural, environmental and economic influences on design and technology, and have the opportunity to put their learning into practice by producing prototypes in our state of the art workshops.

To view a full summary of our KS3 and KS4 Design and Technology curriculum please click here

To view information about A level Product Design at the Green School Sixth Form please click here

CURRICULUM IMPLEMENTATION

How do we study Design and Technology? 

Every project in Design and Technology has a combination of practical active learning and a range of other learning activities in which students are introduced to aspects of present and future technologies. Each project has an element of research, designing, developing, making and evaluating. The style of learning in the lesson will depend on which stage of the project you are at.  

Presentation of Work 

Project work is carried out in booklets which provide structure and scaffolding to student's work. These should be kept in good condition and all work should be presented neatly and legibly. Each unit will start with a unit checklist for self- assessment and end with a feed forward sheet to allow for student reflection. When students are responding to improvements they must use green pen.

Home Learning

At KS3 home learning booklets are provided separately to the classwork booklets, these should be kept in good condition and ideally stored in a plastic wallet or folder. These tasks are supported by individual YouTube clips posted in the Google classroom. At KS4, preparation tasks will be set to develop your NEA coursework, these are supported by a dedicated YouTube channel for personal research.

Co - curricular activities

Our Year 7 students take part in the Race for the Line Global Model Rocket Car Challenge for schools. We also take advantage of links in our local area to provide visits to the London Transport Museum Depot in Acton, STEM events at Brunel University and projects with BAA Heathrow.

How parents/carers can support their children

Students should have a basic set of equipment for writing and drawing at home this includes pens, pencils and a set of coloured pencils or pens which are essential to properly complete the home learning tasks. A plastic wallet / portfolio is also a useful item to keep work safe and presentable in transit! We are lucky to live in London and have relatively easy access to a wide range of museums and galleries. Why not take your son to The Design Museum, the Kirkaldy Testing Museum, or our local Museum of Water and Steam in Kew!

Recommended Reading

Set Phasers on Stun: And Other True Tales of Design, Technology and Human Error by S.M. Casey
Soonish: Ten Emerging Technologies That'll Improve and/or Ruin Everything by Kelly and Zak Weinersmith
The Fall of Dreams by Ryan LaSalle

CURRICULUM IMPACT

Assessment

Formative assessment will take place in lessons through discussion and plenaries. Assessment focuses on the five stages of design within each project (Research; Design; Development; Making and Evaluation). Summative assessment takes place at the end of a topic where strengths and improvements are identified and students respond to this feedforward. There are formal examinations at the end of each year.

Careers Leading on from Design and Technology

  • Design and technology can set you up for a career in a wide variety of industries such as fashion, engineering, architecture, information technology, careers in hospitality, and even education.

  • Popular careers for people with design and technology qualifications include: fashion designer, tailor, product designer, architect, software engineer, civil engineer, carpenter, chef, graphic designer, electrical engineer, game designer.

  • To view more information about our school Careers programme please click here.